INTO THE FRAY
A Gameplay demo of our game “Into The Fray”.
This game is a mulitplayer 3rd person zombie shooter game that was created for the “Connected Games” module during my time at Kingston University.
I was part of a team of 5 other game developers; two programmers and three designers including myself. The criteria that was given to us for making this was that it had to be a multiplayer game, and must use Photon PUN 2 as its networking solution.
The whole creation journey of this game was a very new experience for me, as it was the first ever proper game I made. There were a lot of things I learned during the 4 months it took to create this game.
I was responsible for the character design and animations, enemy design and animations, level design of the first level (Parking Lot level), music and sound design, UI, HUD, and loading screen, and creating the Game Design Document (GDD).
I was also responsible for some of the visual effects used for the characters in the game.
You can read the Game Design Document here:
Into The Fray Game Design Document
You can read the Game Blog here:
Into The Fray Game Blog
A Breakdown of what Into The Fray is:
It is a cooperative multiplayer game with 2-4 players. The goal of the game is for players to get from point A at the start of the level to point B at the end, while working together and fighting zombie like creatures. It is targeted towards people who like playing multiplayer zombie shooter games. It is also targeted towards players who enjoy storytelling and puzzle solving in multiplayer games and are also fans of the survival/horror genre.
Click here for a full Design Breakdown on Into The Fray:
Platforms: PC only
Genres: Survival, post-apocalyptic, futuristic, sci-fi, fantasy, and co-op.
Game Engine Used: Unity